Case study

Taking Field Dispatch Off Paper

A mobile-first dispatch system that replaced paper workflows with real-time tools for technicians and dispatchers.

Company
MSS
Platforms
Mobile-first field app and dispatcher console
Field technician in a work van holding the dispatch app, the real conditions the redesign was built for
Ride-along conditions the dispatch redesign had to work in.

TL;DR

Led the UX design of a mobile-first dispatch platform that replaced paper schedules, Excel, and PDF forms with a real-time system for technicians and dispatchers.

47%Faster dispatch times
$2.1MAnnual cost savings
95%Adoption
ZeroPaper in 6 weeks
100K+Moves

Overview

A nationwide logistics company was coordinating over 100,000 specialized moves annually using paper schedules, Excel sheets, and PDF forms. Technicians in the field lacked a cohesive digital tool, leading to inefficiencies and miscommunication across teams.

I led the UX design of a mobile-first dispatch platform that modernized operations, offering real-time visibility and intuitive tools tailored for technicians and dispatchers.

Customer journey session: the team mapping the dispatch journey on a wall of sticky notes
Journey mapping: the dispatch path on a wall of sticky notes. Faces are not shown.

Challenge

Paperwork overload

Manual job tracking increased error rates.

No real-time updates

Dispatchers lacked visibility into field progress.

Poor usability

Tools weren’t optimized for mobile use in the field.

Solution

We built a digital dispatch platform optimized for field use and HQ monitoring, with:

  • Centralized job information and status tracking
  • Offline functionality and mobile-first design
  • Real-time job assignment, tracking, and rerouting

Research & Insights

I started in the field, not in a conference room. I shadowed dispatchers, rode along with technicians, and ran more than 10 contextual interviews to see how jobs actually moved from the office to the truck and back.

Methods:

  • Shadowed dispatchers and rode along with technicians
  • 10+ contextual interviews

What kept coming up:

  • Spotty connectivity: offline access was critical
  • Simplicity first: field techs wanted less clutter and clearer visibility
  • Visibility gaps: dispatchers needed real-time insights

What we heard in research

  • We lose track of where each tech is at during the day. Once they’re out, we’re basically blind.

    Quinn D.Dispatcher
  • I don’t need a ton of features—just my list of jobs and a quick way to mark them done.

    Taylor S.Field Technician
  • It’s night and day from before. Dispatch is faster, and my techs are way more confident in the field.

    Alex B.Operations Manager
Empathy map on a whiteboard: sticky notes on what technicians hear, see, say, do, and feel, plus pains and gains
Empathy map from the field research: what technicians hear, see, say, do, and feel.
A technician in the cab of a work van, holding the dispatch app up between the steering wheel and the dashboard
Ride-along. The app had to be readable from the driver’s seat, in daylight, with one hand.
A technician kneeling over an open wooden crate on a job site, fitting foam and lumber around a packed piece
On site. The job is the crate, the measurement, and the condition — not a form back at the office.
Stakeholder map of the dispatch workflow, with photos and roles for lead tech, dispatcher, shipper, customer, and contractor
Who touches one job: lead tech, dispatcher, shipper, customer, contractor.

Design Decisions

A look at the pivotal design decisions that shaped the experience, balancing real-world constraints with user needs.

Mapped workflow: Dispatch → Technician View → Progress → Completion Sync

Key UX decisions:

  • Simplified daily scheduling
  • Job cards with detailed instructions
  • One-tap status updates
  • Dispatcher dashboard for live monitoring

Usability tests led to offline sync, larger tap targets, and UI refinements.

Phone screen of a single job: a list of crates and services, each marked packed or pending
One job, as the technician sees it. Crates and services, each with a status.
A phone showing a job’s crate list, set against a board of the same screens at desktop size
The same job, on the phone and across the screen set behind it.

Outcome

The final solution included a mobile interface for technicians to track jobs, a real-time console for dispatchers, and a modular design system built for future scalability.

Dispatch ran 47% faster and saved $2.1M. Adoption reached 95%, paper dispatching hit zero in 6 weeks, across 100K+ moves.

The day’s jobs, from the technician’s list. A muted loop of the shipped walkthrough.

Reflection

Designing for real-world constraints like low connectivity and gloves-on usage was key. Prioritizing early-stage field testing was crucial for the success of the project.